Before we speak about the races themselves, lets focus on race unlocking. When you're leveling your character, when you get a certain race to 50, you unlock it with your legacy. When you get this type of unlock, you happen to be then able to use your unlocked race with any class you wish on your server. If you purchase your unlock through the Cartel Market, that race is unlocked on all servers, not simply the one that has your legacy unlocks. If you're aiming to make a character on another server than much of your one, it is best to keep this in mind.
Although I've listed the strategy of getting a number of differerent races below, your first stop ought to be the auction house. I've seen these races listed with a fraction of the standard credit cost, and you also would save millions if you look there first.
If there was clearly three words to explain the Smuggler story it might be: Silly. Fun. Adventurous. The story is stuffed with laughs since you roam throughout the galaxy coping with the back alley scum that few other class gets nearly as much having access to. Pirates, shady deals, backstabs, all combined with a hefty dose of charm and chuckles, this is THE story to get a good time. The thing is that it genuinely does a fantastic job at telling an attractive grand story that finally ends up turning into something much wider by the end.
If there is something I could point out that was shining regarding the Smuggler that puts it really at high point on the list it will be that the story just snowballs itself down a mountain. It starts smaller than average and simple and then builds in size and momentum, but instead of just to become bigger narrative with regard to scale this task builds on what has come before. Chapter One is a superb example of this when in the end of it you’ll look back for the events with the Prologue and find out exactly how much from it was actually spent setting things up you probably didn’t even think twice about.
Vanguards are fearless warriors have a tendency to stand on the leading lines over the battle. They use their heavy armor to bar damage and protect their allies. With technology and advanced equipment, they could mitigate the injury that crosses their way. Vanguards are relentless Force not to ever be reckoned, along with their presence strikes fear in enemy ranks.
Unlike the last subclass, Commandos don't want to get up on the front line with the attack. They are considerably more useful on the spine - striking enemies while using overwhelming firepower that comes using their company massive weapons. When the time is proper, all they must do is pull the trigger to create destruction upon their foes. Even though it may appear like an easy task, you will need knowledge to search for the right moment. Commandos are very well seasoned when it comes to combat, and thus they know tips on how to mend the wounds, allowing them to patch allies and benefit healing in the combat.